Among Us 2

n August 2020, the team shifted focus onto a sequel, Among Us 2. During this time, Forest Willard and Amy Liu continued to update Among Us, increasing the maximum playerbase, adding four servers and three regions, and implementing longer game codes to support more concurrent games. On September 23, 2020, the team canceled the sequel, instead opting to add all content intended for the sequel to the original Among Us, due to how many people were enjoying the original game. However, Innersloth deemed the game's codebase "outdated and not built to support adding so much new content", so the team plans to rework the game's core code to enable adding new features.

The team subsequently announced their plans to fix the game's server issues and widespread cheating problem, as well as add a system for banning disruptive players. In October 2020, colorblind support for the "wires" task arrived to the Among Us Beta on Steam, as well as some previously unannounced lobby customization options. As-of-yet unimplemented features include improving gameplay for ghosts, adding customizable controls, a friends system, more player colors, and a new map based on the Airship from the Henry Stickmin Series.